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AI Insights · Timothy · April 2025

Top 5 Hypercasual Games in Belgium: Q1 2025 Performance

Explore the performance of the top hypercasual games in Belgium during Q1 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Hypercasual Games in Belgium: Q1 2025 Performance

In the first quarter of 2025, the hypercasual gaming market in Belgium saw varied performance across different applications on a unified platform. Utilizing data from Sensor Tower, we take a closer look at the top five games.

Block Blast! by Hungry Studio had fluctuating weekly downloads, starting at around 44K and dropping to 25.6K by the end of March. Revenue peaked at $14 in late March, while active users saw a decline from 890K to 701K over the quarter.

Word Search Explorer® from PlaySimple Games experienced a revenue peak of $436 in late February. Downloads were highest at 26.8K mid-February, and active users increased steadily, reaching 58K by the end of March.

Vita Mahjong showed a consistent increase in revenue, ending the quarter at $154. Downloads fluctuated, peaking at 16.1K in January, while active users remained stable around 67K.

SCHOOLBOY RUNAWAY - STEALTH did not generate revenue but had a notable download surge to 21.3K in January. Active users saw a rise to 36K by late January before declining to 5.2K.

Skincare Time: Makeover ASMR recorded a revenue increase to $19 by the end of March. Downloads and active users fluctuated throughout, with the lowest download count at 4.6K in March and active users dropping to 4.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025